Responsiveness means different things to different people, of course. ![]() So, what's developer Relic going for with Dawn War 3? Game director Philippe Boulle told Eurogamer the new art style is all about making the game more responsive - and yes, that's an approach in part inspired by MOBAs. ![]() There's less detail in each unit, too, particularly compared to the highly-detailed soldiers of Dawn of War 2, which sacrificed big armies and base-building for micro-management of hero units. ![]() ![]() Dawn of War 3 arrives with big armies, base-building, massive elite units and a new art style that on the face of it looks a lot more cartoony than the previous games in the real-time strategy series.
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